If you keep on going, you will discover a space dedicated to plants in a kind of mini greenhouse that could also be used as a terrarium. A mine of knowledge and know-how at your fingertips. Did this imply forbidden experiments or attempts at mutation? Were there subjects? Even though the equipment can be considered a real treasure trove of technology, an oppressive and disturbing atmosphere reigns in the midst of its scientific work plans.Ī library lies at the center of this level. A storeroom hides an exit to an even lower level (could this be the future Level 2?).Īs you progress, you will discover a rather well-equipped laboratory where experiments and research were conducted. On your right, toilets and probably a drinking water tank. On your left, the hydroponic cultures must have been used to regularly feed all those who lived here in the past. Whether you arrive by the stairs or via the elevator after having put it back into operation, you are faced with a crossroads of empty corridors. For example, two players will not explore the same Nuka-Cola plant.About the Shelter map : 9 sci fi battlemaps for tabletop RPGĪs a lower level, it reveals new rooms dedicated to specific activities. The locations that can be explored and seen in Fallout Shelter all use a randomly generated internal layout. If a dweller comes across a location while exploring, it will only say they went there, and the locations can't be seen. Locations are only seen during random encounters or quests. Locations in Fallout Shelter are usually references to other Fallout games or appear only in Fallout Shelter.
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